PlayerScale, which provides a range of backend services for game developers, is announcing today that its platform now has more than 100 million players. Since PlayerScale is building the infrastructure rather than the games themselves, it's unlikely that many of those 100 million actually think of themselves as "PlayerScale users," or are necessarily aware of the platform at all. Nonetheless, the announcement suggests that PlayerScale's tools are being used by a broad audience of gamers. (CEO Jesper Jensen told me that users create in-game profiles and log in through Facebook, so while it's possible that there are a few "repeats," for the most part these are unique users.)
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